|
Post by Blitz on Mar 21, 2007 19:43:37 GMT -5
Foundation Buildings: All Mountain Clans towns start with these:
Clan Fortress Costs: 0 Requirements: 0 Upgrades: +100 Gold per week, hire up to 2 garrison units
Level 1 Buildings:
Level 1 Warrior’s Hall: Only one per Level
Blacksmith Costs: 50 gold (1 bp) Requirements: 0 Upgrades: Hire Dwarf
Marketplace Costs: 50 gold (1 bp) Requirements: 0 Upgrades: Hire Gnome
Level 1 Trade Guild: Only one per Level
Guild Hall Costs: 50 gold (1 bp) Requirements: 0 Upgrades: Hire Prospector
Lumbermill Costs: 50 gold (1 bp) Requirements: 0 Upgrades: Hire Axethrower
Level 1 Druid Keep: Only one per Level
Farm Costs: 50 gold (1 bp) Requirements: 0 Upgrades: Hire Tenderfoot
Level 1 Giant Manor: Only one per Level
Pasture Costs: 50 gold (1 bp) Requirements: 0 Upgrades: Hire Hill Giant
Forest Costs: 50 gold (1 bp) Requirements: 0 Upgrades: Hire Forest Giant
Level 1 Taven:
Tavern Costs: 50 gold (1 bp) Requirements: 0 Upgrades: Hire Brewmaster
Other Level 1 Buildings:
Temple Costs: 50 gold (1 bp) Requirements: 0 Upgrades: Heal Unit
Bank Costs: 200 gold (2 bp) Requirements: 0 Upgrades: +100 Gold per week
|
|
|
Post by Blitz on Mar 21, 2007 19:53:03 GMT -5
Level 2 Buildings:
Hill Fortress Costs: 200 gold (3 bp) Requirements: 0 Upgrades: Allows Level 2 buildings, + 50 Gold per week, hire up to 4 garrison units
Level 2 Warrior’s Hall: Only one per Level
Barracks Costs: 250 gold (3 bp) Requirements: Level 1 Warrior’s Hall Upgrades: Upgrade Warrior
Arena Costs: 250 gold (3 bp) Requirements: Level 1 Warrior’s Hall Upgrades: Upgrade Gladiator
Level 2 Trade Guilds: Only one per Level
Mine Costs: 250 gold (3 bp) Requirements: Level 1 Trade Guild Upgrades: Upgrade Miner
Hunter’s Guild Costs: 250 gold (3 bp) Requirements: Level 1 Trade Guild Upgrades: Upgrade Crossbowman
Level 2 Druid Keep: Only one per Level
Wooded Grove Costs: 250 gold (3 bp) Requirements: Level 1 Druid Keep Upgrades: Upgrade Novice
Level 2 Giant Manors: Only one per Level
Rock Cave Costs: 250 gold (3 bp) Requirements: Level 1 Giant Manor Upgrades: Upgrade Rock Giant
Level 1 Mountain Lair:
Mountain Lair Costs: 500 gold (3 bp) Requirements: Level 1 Druid Keep Upgrades: Hire Yeti
Other Level 2 Buildings:
Inner Temple Costs: 300 gold (3 bp) Requirements: Temple Upgrades: Resurrect Unit
Rune Hall Costs: 300 gold (3 bp) Requirements: 0 Upgrades: Research Level 1 Rune Spells
Wooden Stockade Costs: 100 gold (3 bp) Requirements: 0 Upgrades: +10 Stamina for Defenders
|
|
|
Post by Blitz on Mar 21, 2007 20:01:10 GMT -5
Level 3 Buildings:
Mountain Fortress Costs: 600 gold Requirements: Hill Fortress Upgrades: Allows Level 3 buildings, + 50 Gold per week, hire up to 6 garrison units
Level 3 Warrior’s Hall: Only one per Level
Armory Costs: 500 gold Requirements: Level 2 Warrior’s Hall Upgrades: Upgrade Veteran
Corral Costs: 500 gold Requirements: Level 2 Warrior’s Hall Upgrades: Upgrade Pioneer, Hire Ox
Outpost Costs: 500 gold Requirements: Level 2 Warrior’s Hall Upgrades: Upgrade Mountaineer, Hire Bighorn
Level 3 Trade Guilds: Only one per Level
Eternal Forge Costs: 500 gold Requirements: Level 2 Trade Guild Upgrades: Upgrade Ironhammer
King’s Smithy Costs: 500 gold Requirements: Level 2 Trade Guild Upgrades: Upgrade Forge Guardian
Engineer’s Guild Costs: 500 gold Requirements: Level 2 Trade Guild Upgrades: Upgrade Flame Caster
Level 3 Druid Keep: Only one per Level
Wisdom Garden Costs: 500 gold Requirements: Level 2 Druid Keep Upgrades: Upgrade Druid
Laboratory Costs: 500 gold Requirements: Level 2 Druid Keep Upgrades: Upgrade Alchemist
Stone Circle Costs: 500 gold Requirements: Level 2 Druid Keep Upgrades: Upgrade Geomancer
Level 3 Giant Manors: Only one per Level
Ice Cliff Costs: 500 gold Requirements: Level 2 Giant Manor Upgrades: Upgrade Ice Giant
Cloud Keep Costs: 500 gold Requirements: Level 2 Giant Manor Upgrades: Upgrade Tempest Giant
Sulfur Spring Costs: 500 gold Requirements: Level 2 Giant Manor Upgrades: Upgrade Fire Giant
Level 2 Mountain Lair:
Sacred Totem Costs: 800 gold, 100 Rune Requirements: Level 1 Mountain Lair Upgrades: Upgrade Wendigo
Other Level 3 Buildings:
Rune Guild Costs: 600 gold, 100 Rune Mana Requirements: Rune Hall Upgrades: Research Level 2 Rune Spells
Stone Stockade Costs: 300 gold Requirements: Wooden Stockade Upgrades: +10 Stamina for Defenders
|
|
|
Post by Blitz on Mar 22, 2007 6:19:22 GMT -5
Level 4 Buildings:
Cliff Fortress Costs: 1000 gold Requirements: Mountain Fortress Upgrades: Allows Level 4 buildings, + 50 Gold per week, hire up to 8 garrison units
Level 4 Warrior’s Hall: Only one per Level
Ancestor’s Shrine Costs: 1000 gold Requirements: Level 3 Warrior’s Hall Upgrades: Upgrade Venerable Warrior
Fenrir’s Hall Costs: 1000 gold, 100 Death Requirements: Level 3 Warrior’s Hall Upgrades: Upgrade Wolf Lord, Hire Fenrir
Snow Den Costs: 1000 gold, 200 Rune Requirements: Level 3 Warrior’s Hall Upgrades: Upgrade Hermit
Monument of Heroes Costs: 1000 gold Requirements: Level 3 Warrior’s Hall Upgrades: Upgrade Wyrmslayer
Level 4 Druid Keep: Only one per Level
Elder Tree Costs: 1000 gold, 100 Rune Requirements: Level 3 Druid Keep Upgrades: Upgrade Archdruid
Lorehouse Costs: 1000 gold, 200 Rune Requirements: Level 3 Druid Keep Upgrades: Upgrade Keeper of the Lore
Level 4 Giant Manors: Only one per Level
Ymir’s Cavern Costs: 1000 gold, 100 Rune Requirements: Level 3 Giant Manor Upgrades: Upgrade Son of Ymir
Bifrost Bridge Costs: 1000 gold, 200 Rune Requirements: Level 3 Giant Manor Upgrades: Upgrade Elder One
Giant’s Forge Costs: 1000 gold Requirements: Level 3 Giant Manor Upgrades: Upgrade Firbolg
Other Level 4 Buildings:
Rune Sanctuary Costs: 1500 gold, 500 Rune, 100 Death Requirements: Rune Guild Upgrades: Research Level 3 Rune Spells
Rune Node Costs: 1000 gold Requirements: Rune Guild Upgrades: +100 Rune Mana
Level 4 Defenses: Only one per Level
Iron Stockade Costs: 500 gold Requirements: Stone Stockade Upgrades: +10 Stamina for Defenders
Iron Parapet Costs: 500 gold Requirements: Stone Stockade Upgrades: +10 Strength for Defenders
|
|
|
Post by Blitz on Mar 22, 2007 6:33:42 GMT -5
Level 5 Buildings:
Ancestral Fortress Costs: 1500 gold Requirements: Cliff Fortress Upgrades: Allows Level 5 buildings, + 100 Gold per week, hire up to 10 garrison units
Level 5 Warrior’s Hall: Only one per Level
Forgotten Manor Costs: 2000 gold, 500 Rune Requirements: Level 4 Warrior’s Hall Upgrades: Upgrade Rune Master
King’s Hall Costs: 2000 gold, 100 Rune Requirements: Level 4 Warrior’s Hall Upgrades: Upgrade Dwarf King
Other Level 4 Buildings:
Rune Estate Costs: 2000 gold, 500 Rune, 100 All Requirements: Rune Sanctuary Upgrades: Research Level 4 Rune Spells
Cursed Tomb Costs: 500 gold, 200 Death Requirements: Rune Sanctuary Upgrades: Research Level 1 Death Spells
Wotan’s Table Costs: 2000 gold, 500 Rune Requirements: Level 5 Defense Upgrades: Assign Ancestral Guardian
Level 5 Defenses: Only one per Level
Rune Stockade Costs: 1000 gold Requirements: Level 4 Defense Upgrades: +10 Stamina for Defenders
Rune Parapet Costs: 1000 gold Requirements: Level 4 Defense Upgrades: +10 Strength for Defenders
|
|