Post by voivod on Oct 14, 2007 23:00:30 GMT -5
Leader:
Name: Dariam Telruisseur
Style: Governor
Type: Death Knight
Faction: Warrior
Description: Darim is rather tall and imposing for a former human he stands at 6’6. His frame is covered in polished bone armour made from all the bones of humans and variously other creatures of Nevendaar. The Death Knights cares little for his ever growing hair and thus allows it grow in the wild mane going down his back. He almost appears to still be alive save for the almost albino pale skin pulled tauntly over his muscle and bone, and his glazed green eyes.
Background: Darim has born the first son the Telruisseurs, a vassal family of a minor noble. Due this relatively low upbringing (for a noble.), Darim never expected anything in live, causing him to develop a hard work ethic and devote him self to the Holy Empire’s Knight Code of Honour. This caught the eye of the family’s patron and when he was 22, Baronet Vaelorn named him Captain-of-the-Guard.
During the battles against Uther a party of Undead managed to get through the Verdant plains and in to attack Vaelsendaele. Darim and his men fought valiantly against the attacking Horde but one by one the soldiers fell and the city fell to the Undead might soon after.
A day after Darim and his men and some peasants awoke to find Vaelensdaele in ruins and their selves risen as varying forms of undead. In order to defend them selves better , as well as gain vengeance on the other undead. As they made their way into Alkmaar they gather with other groups of recently resurrected people. When they reached the Alkmaar side of the border with the Holy Empire it was decided that they would set up a camp were they could enter into their new lives. Darrim was elected the Leader of this new town which he named Honor’s Grave.
Level: 1
HP: 150
MP: 0
Strength: 50
Stamina: 10
Agility: 10
Initiative: 20
Wisdom: 0
Charisma: 10
Wards: Death
Immunities: N/A
Leadership: 3
Spells:
N/A
Skills:
Ride Steed
Party:
Unit: Fighter
Name: Jonathan Toiwers
Description: Once Dariam’s Lieutenant, he vowed to follow his commander into death and he has. Jonathan now serves as Dariam’s military advisor and Captain of the Guard for Honour’s Grave
Level: 1
HP: 100
MP: 0
Strength: 25
Stamina: 0
Agility: 10
Initiative: 20
Wisdom: 0
Charisma: 10
Wards: N/A
Immunities: N/A
Leadership Cost: 1
Spells:
N/A
Skills:
N/A
Unit: Intiate
Name: Maicah Valerse
Description: A young undead waif Dariam found and brought in to Light’s Fall. The young girl has followed him around ever since and his code of honor won’t let him refuse her. Or that’s his story and he’s sticking to it.
Level: 1
HP: 45
MP: 40
Strength: 10
Stamina: 0
Agility: 10
Initiative: 10
Wisdom: 20
Charisma: 0
Wards: N/A
Immunities: N/A
Leadership Cost: 1
Spells:
Pestilence (5 MP)
Skills:
Unit:Ghost
Name: Teresa
Description: A Misterious ghost who has come to serve under Dariam in Honour's grave. not much is known abut her past, but Teresa has oproven her loyalty and thats enough for Dariam
Faction: Guild
Level: 1
HP: 45
MP: 40
Strength: 5
Stamina: 0
Agility: 20
Initiative: 5
Wisdom: 20
Charisma: 0
Wards: N/A
Immunities: Death
Spells:
Slow (5 MP)
Skills:
N/A
City:
Name: Honour’s Grave
Description:
Level: 2
Unholy Ground: + 100 Gold per Week
Unholy Manor: + 50 Gold per Week
Knave’s Hall: Hire Fighter
Alter: Hire Initiate
Haunted Guild: Hire Ghost
Plague Field: Hire Wyvern
Temple: Heal Units
Garrison:
Fighter: (1) (0/0/1)
Requirements: Knave’s Hall
Gold Cost: 50 Gold
Faction: Warrior
Level: 1
HP: 100
MP: 0
Strength: 25
Stamina: 0
Agility: 10
Initiative: 20
Wisdom: 0
Charisma: 10
Wards: N/A
Immunities: N/A
Leadership Cost: 1
Spells:
N/A
Skills:
N/A
Fighter: (1) (0/0/1)
Requirements: Knave’s Hall
Gold Cost: 50 Gold
Faction: Warrior
Level: 1
HP: 100
MP: 0
Strength: 25
Stamina: 0
Agility: 10
Initiative: 20
Wisdom: 0
Charisma: 10
Wards: N/A
Immunities: N/A
Leadership Cost: 1
Spells:
N/A
Skills:
N/A
Wyvern:
Faction: Mage
Level: 1
HP: 225
MP: 40
Strength: 25
Stamina: 0
Agility: 10
Initiative: 10
Wisdom: 20
Charisma: 0
Wards: N/A
Immunities: N/A
Spells:
Plague (10 MP)
Skills:
N/A
Base Points:
Leader: Death Knight (3)
3 Fighters (3)
Ghost (2)
Initiate (2)
Unholy Manor (3)
Temple (1)
Knave’s Hall (1)
Altar (1)
Haunted Guild (1)
Plague field (1)
Wyvern (6)
Name: Dariam Telruisseur
Style: Governor
Type: Death Knight
Faction: Warrior
Description: Darim is rather tall and imposing for a former human he stands at 6’6. His frame is covered in polished bone armour made from all the bones of humans and variously other creatures of Nevendaar. The Death Knights cares little for his ever growing hair and thus allows it grow in the wild mane going down his back. He almost appears to still be alive save for the almost albino pale skin pulled tauntly over his muscle and bone, and his glazed green eyes.
Background: Darim has born the first son the Telruisseurs, a vassal family of a minor noble. Due this relatively low upbringing (for a noble.), Darim never expected anything in live, causing him to develop a hard work ethic and devote him self to the Holy Empire’s Knight Code of Honour. This caught the eye of the family’s patron and when he was 22, Baronet Vaelorn named him Captain-of-the-Guard.
During the battles against Uther a party of Undead managed to get through the Verdant plains and in to attack Vaelsendaele. Darim and his men fought valiantly against the attacking Horde but one by one the soldiers fell and the city fell to the Undead might soon after.
A day after Darim and his men and some peasants awoke to find Vaelensdaele in ruins and their selves risen as varying forms of undead. In order to defend them selves better , as well as gain vengeance on the other undead. As they made their way into Alkmaar they gather with other groups of recently resurrected people. When they reached the Alkmaar side of the border with the Holy Empire it was decided that they would set up a camp were they could enter into their new lives. Darrim was elected the Leader of this new town which he named Honor’s Grave.
Level: 1
HP: 150
MP: 0
Strength: 50
Stamina: 10
Agility: 10
Initiative: 20
Wisdom: 0
Charisma: 10
Wards: Death
Immunities: N/A
Leadership: 3
Spells:
N/A
Skills:
Ride Steed
Party:
Unit: Fighter
Name: Jonathan Toiwers
Description: Once Dariam’s Lieutenant, he vowed to follow his commander into death and he has. Jonathan now serves as Dariam’s military advisor and Captain of the Guard for Honour’s Grave
Level: 1
HP: 100
MP: 0
Strength: 25
Stamina: 0
Agility: 10
Initiative: 20
Wisdom: 0
Charisma: 10
Wards: N/A
Immunities: N/A
Leadership Cost: 1
Spells:
N/A
Skills:
N/A
Unit: Intiate
Name: Maicah Valerse
Description: A young undead waif Dariam found and brought in to Light’s Fall. The young girl has followed him around ever since and his code of honor won’t let him refuse her. Or that’s his story and he’s sticking to it.
Level: 1
HP: 45
MP: 40
Strength: 10
Stamina: 0
Agility: 10
Initiative: 10
Wisdom: 20
Charisma: 0
Wards: N/A
Immunities: N/A
Leadership Cost: 1
Spells:
Pestilence (5 MP)
Skills:
Unit:Ghost
Name: Teresa
Description: A Misterious ghost who has come to serve under Dariam in Honour's grave. not much is known abut her past, but Teresa has oproven her loyalty and thats enough for Dariam
Faction: Guild
Level: 1
HP: 45
MP: 40
Strength: 5
Stamina: 0
Agility: 20
Initiative: 5
Wisdom: 20
Charisma: 0
Wards: N/A
Immunities: Death
Spells:
Slow (5 MP)
Skills:
N/A
City:
Name: Honour’s Grave
Description:
Level: 2
Unholy Ground: + 100 Gold per Week
Unholy Manor: + 50 Gold per Week
Knave’s Hall: Hire Fighter
Alter: Hire Initiate
Haunted Guild: Hire Ghost
Plague Field: Hire Wyvern
Temple: Heal Units
Garrison:
Fighter: (1) (0/0/1)
Requirements: Knave’s Hall
Gold Cost: 50 Gold
Faction: Warrior
Level: 1
HP: 100
MP: 0
Strength: 25
Stamina: 0
Agility: 10
Initiative: 20
Wisdom: 0
Charisma: 10
Wards: N/A
Immunities: N/A
Leadership Cost: 1
Spells:
N/A
Skills:
N/A
Fighter: (1) (0/0/1)
Requirements: Knave’s Hall
Gold Cost: 50 Gold
Faction: Warrior
Level: 1
HP: 100
MP: 0
Strength: 25
Stamina: 0
Agility: 10
Initiative: 20
Wisdom: 0
Charisma: 10
Wards: N/A
Immunities: N/A
Leadership Cost: 1
Spells:
N/A
Skills:
N/A
Wyvern:
Faction: Mage
Level: 1
HP: 225
MP: 40
Strength: 25
Stamina: 0
Agility: 10
Initiative: 10
Wisdom: 20
Charisma: 0
Wards: N/A
Immunities: N/A
Spells:
Plague (10 MP)
Skills:
N/A
Base Points:
Leader: Death Knight (3)
3 Fighters (3)
Ghost (2)
Initiate (2)
Unholy Manor (3)
Temple (1)
Knave’s Hall (1)
Altar (1)
Haunted Guild (1)
Plague field (1)
Wyvern (6)