Post by Blitz on Nov 6, 2007 8:28:16 GMT -5
One of the larger cities on the southern corner of the Empire, Warwick is a beacon of virtue that stands as a light against the slumbering beast that is the Horde lands. A proving ground for knights, it was once the home of the young Duke Emry before he reached his acclaim. Despite it's strong facade, there is a deep superstition about mages that runs through the city. Though not violent towards those with magical abilities, they are none-the-less cold towards those with mystic talents. Yet despite these superstitions, the city is a glimmering icon of chivalric nobility and romance. The houses inside the city are painted a crisp, uniform white that matches the tall parapets of Warwick castle. The lord of Warwick is Baron Corsio, and aging aristocrat that has lost his own drive for politics, and is content to protect his city and keep a wary eye on the restless undead so close at hand.
[MT]
In order to locate Warwick, your leader must have a map. It lies south of Abrissel close to the contested lands with the Horde.
Warwick
Garrison
- Imperial Knight
- Paladin
- Baron Corsio, Guildmaster
- Imperial Knight
-- Bishop
-- Marksman
-- Marksman
-- Bishop
Buildings
- Castle Hall
- Temple
- Inner Temple
- Bank
- Town Wall
-- City Wall
--- Castle Battlements
Troop Buildings
- Blacksmith
-- Stable
--- Imperial Stable
---- Shrine
- Archery Range
-- Imperial Guild
- Healer’s Conclave
-- Church
--- Cathedral
- Courthouse
Services:
Hire:
Squire
Archer
Acolyte
Diplomat
Upgrade:
Knight - 200 gold
Imperial Knight - 650 gold
Paladin - 1500 gold
Marksman - 150 gold
Cleric - 200 gold
Bishop - 800 gold
Items:
Potion of Healing - 50 Gold
Potion of Restoration - 100 Gold
Life Potion - 200 Gold
Potion of Mana - 25 Gold
Horse - 75 gold
Stallion - 350 gold
War Stallion - 800 gold
Pegasus - 2000 gold
Runic Blade - 2000 gold
Skills:
Ride Steed Skill - 1500 gold
Warwick will offer services to anyone that has found its location. It won't serve Undead members willingly. Clan characters have to pay a 25% surcharge. Legion and Alliance characters have to pay a 100% surcharge. All Mage leaders have to pay a 25% surcharge as well.
[/MT]
[MT]
In order to locate Warwick, your leader must have a map. It lies south of Abrissel close to the contested lands with the Horde.
Warwick
Garrison
- Imperial Knight
- Paladin
- Baron Corsio, Guildmaster
- Imperial Knight
-- Bishop
-- Marksman
-- Marksman
-- Bishop
Buildings
- Castle Hall
- Temple
- Inner Temple
- Bank
- Town Wall
-- City Wall
--- Castle Battlements
Troop Buildings
- Blacksmith
-- Stable
--- Imperial Stable
---- Shrine
- Archery Range
-- Imperial Guild
- Healer’s Conclave
-- Church
--- Cathedral
- Courthouse
Services:
Hire:
Squire
Archer
Acolyte
Diplomat
Upgrade:
Knight - 200 gold
Imperial Knight - 650 gold
Paladin - 1500 gold
Marksman - 150 gold
Cleric - 200 gold
Bishop - 800 gold
Items:
Potion of Healing - 50 Gold
Potion of Restoration - 100 Gold
Life Potion - 200 Gold
Potion of Mana - 25 Gold
Horse - 75 gold
Stallion - 350 gold
War Stallion - 800 gold
Pegasus - 2000 gold
Runic Blade - 2000 gold
Skills:
Ride Steed Skill - 1500 gold
Warwick will offer services to anyone that has found its location. It won't serve Undead members willingly. Clan characters have to pay a 25% surcharge. Legion and Alliance characters have to pay a 100% surcharge. All Mage leaders have to pay a 25% surcharge as well.
[/MT]