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Post by Blitz on Mar 20, 2007 12:33:36 GMT -5
Level 1
Forestwalk (5 MP) - Select up to four units. Increase the units' Initiative by 10% for the remainder of the battle. - Learning cost – 100 R
Ice Shield (5 MP) - Select one unit. Increase the unit's Stamina by 15% for the remainder of the battle. - Learning cost – 100 R
Blizzard (5 MP) - Select up to four units. Remove 50% of the caster's Wisdom from all of the chosen units. (Water) - Learning cost – 100 R
Vithar’s Might (5 MP) - Select one unit. Increase the unit's Strength by 15% for the remainder of the battle. - Learning Cost – 100 R
Dexterity (5 MP) - Increase all of your unit's Agility by 5% for the remainder of the battle - Learning Cost – 100 R
Ice Bolt (5 MP) - Select one unit. Remove 100% of the caster's Wisdom from the chosen unit. (Water) - Learning Cost – 100 R
Summon Brownie (5 MP) - Summon one Brownie unit. This Spell can only be cast three times per spellcaster, per battle. - Learning Cost – 100 R
Summon Roc (10 MP) - Summon one Roc unit. This Spell can only be cast once per spellcaster, per battle. - Learning cost – 200 R
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Post by Blitz on Mar 20, 2007 12:37:26 GMT -5
Level 2
Sybil’s Vision (10 MP) - Select one unit. Ignore the unit's Wards or Immunities for the next turn. - Learning cost – 200 R
Hymn of the Clans (10 MP) - Select one unit. Increase the unit's Initiative by 20% for the remainder of the battle.. - Learning cost – 200 R
Healing (10 MP) - Select one unit. The chosen unit gains HP equal to 100% of the caster's Wisdom. This cannot raise the unit above its maximum HP. - Learning cost – 200 R
Ice Pillar (10 MP) - Select up to four units. Remove 100% of the caster's Wisdom from all of the chosen units. (Water) - Learning Cost – 200 R
Seafaring (10 MP) - Select up to four units. Increase the units' Initiative by 15% for the remainder of the battle. - Learning Cost – 200 R
Flamespout (10 MP) - Remove 75% of the caster's Wisdom from all enemy units. (Fire) - Learning Cost – 200 R
Rockfall (10 MP) - Select one unit. Remove 150% of the caster's Wisdom from the chosen unit. (Earth) - Learning Cost – 300 R
Runic Chant (20 MP) - Select one unit. Increase the unit's Wisdom by 25% for the remainder of the battle. - Learning cost – 300 R
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Post by Blitz on Mar 20, 2007 12:43:42 GMT -5
Level 3
Chant of Arms (20 MP) - Select one unit. Increase the units' Agility by 33% for the remainder of the battle. - Learning cost – 300 R, 200 D
Chant of Hasting (15 MP) - Select one unit. The unit can take one additional action this turn - Learning cost – 200 R, 200 D
Tempest (15 MP) - Select up to four units. Remove 125% of the caster's Wisdom from all of the chosen units. (Air) - Learning cost – 200 R, 200 D
Chant of Bravery (15 MP) - Increase all of your unit's Strength by 15% for the remainder of the battle. - Learning Cost – 200 R, 200 D
Rockslide (15 MP) - Remove the caster's Wisdom from all enemy units. (Earth) - Learning Cost – 200 R, 200 D
Cure (20 MP) - Select up to four of your units. Remove all negative Status Affects from the chosen units. - Learning Cost – 400 R
Ymir’s Blessing (30 MP) - Increase all of your units' Strength by 20% for the remainder of the battle. - Learning Cost – 300 R, 200 D
Summon Valkyrie (30 MP) - Summon one Valkyrie unit. This Spell can only be cast once per spellcaster, per battle. - Learning cost – 400 R
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Post by Blitz on Mar 20, 2007 12:51:41 GMT -5
Level 4
Chant of Fortitude (30 MP) - Select up to four units. Increase the chosen unit's Stamina by 33% for the remainder of the battle. - Learning cost – 400 R, 200 D, 200 L
Vengeance of Ymir (30 MP) - Select one unit. Remove 250% of the caster's Wisdom from the chosen unit. (Water) - Learning cost – 400 R, 200 D, 200 L
Wotan’s Blessing (30 MP) - Select one unit. Increase the chosen unit's Strength by 50% for the remainder of the battle. - Learning cost – 400 R, 200 D, 200 L
Ice Spirits (30 MP) - Remove 150% of the caster's Wisdom from all enemy units. (Water) - Learning Cost – 600 R, 300 D, 200 L
Storm of Ages (40 MP) - Select up to four units. Remove 200% of the caster's Wisdom from all of the chosen units. (Air) - Learning Cost – 600 R, 300 D, 300 L
Winds of Travel (50 MP) - Increase all of your units' Agility by 50% for the remainder of the battle. - Learning Cost – 800 R, 200 D, 300 L
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Post by Blitz on Mar 20, 2007 13:00:35 GMT -5
Level 5 *Level 5 Spells cannot be researched.
Incorruptable (50 MP) - All of your unit are immune to negative Status Affects for the remainder of the battle.
Wotan’s Chant (40 MP) - Select one unit. Increase the unit's Strength by 100% for the remainder of the battle.
Ancestor’s Call (50 MP) - Increase all of your units' Stamina by 50% for the remainder of the battle.
Summon Stone Ancestor (60 MP) - Summon one Stone Ancestor unit. This Spell can only be cast once per spellcaster, per battle.
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