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Post by Blitz on Oct 29, 2007 12:58:55 GMT -5
Level 1
Mend (5 MP) - Select one unit. The chosen unit gains HP equal to 50% of the caster's Wisdom. This cannot raise the unit above its maximum HP. - Learning Cost – 100 W
Dust Storm (5 MP) - Select up to four units. Remove 50% of the caster's Wisdom from all of the chosen units. (Air) - Learning Cost – 100 W
Silence (5 MP) - Select one unit. The chosen unit cannot play Spells during their next action. (Mind) - Learning Cost – 100 W
Rock Pillar (5 MP) - Select one unit. Remove 100% of the caster's Wisdom from the chosen unit. (Earth) - Learning Cost – 100 W
Cateye (5 MP) - Select one unit. Increase the unit's Initiative by 20%, decrease the unit's Wisdom by 10%. - Learning Cost – 100 W
Blind (5 MP) - Select one unit. The chosen unit cannot use the Archery skill during their next action. (Mind) - Learning Cost – 100 W
Flare (5 MP) - Select one unit. Remove 100% of the caster's Wisdom from the chosen unit. (Fire) - Learning Cost – 100 W
Summon Firecat (10 MP) - Summon one Firecat unit. This Spell can only be cast three times per spellcaster per battle. - Learning Cost – 200 W
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Post by Blitz on Oct 29, 2007 13:03:33 GMT -5
Level 2
Tremor (10 MP) - Select up to four units. Remove 100% of the caster's Wisdom from all of the chosen units. (Earth) - Learning Cost – 200 W
Tortoiseshell (10 MP) - Select one unit. Increase the unit's Stamina by 30%, decrease the unit's Initiative by 15%. - Learning Cost – 200 W
Stonegaze (10 MP) - Select one unit. The chosen unit loses their next action. (Earth) - Learning Cost – 200 W
Gromdok’s Blessing (10 MP) - Select up to four units. Increase the units' Stamina by 15% for the remainder of the battle. - Learning Cost – 200 W
Horsepower (10 MP) - Select one unit. Increase the unit's Strength by 30%, decrease the unit's Wisdom by 15%. - Learning Cost – 200 W
Morph (10 MP) - Select one unit. The chosen unit becomes a Goblin, or a Hobgoblin for one turn. (Mind) - Learning Cost – 200 W
Summon Rockviper (10 MP) - Summon one Rockviper unit. This Spell can only be cast three timea per spellcaster per battle. - Learning Cost – 200 W
Summon Barghest (10 MP) - Summon one Barghest unit. This Spell can only be cast one time per spellcaster per battle. - Learning Cost – 200 W
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Post by Blitz on Oct 29, 2007 13:07:58 GMT -5
Level 3
Firewheel (15 MP) - Select up to four units. Remove 125% of the caster's Wisdom from all of the chosen units. (Fire) - Learning Cost – 200 W, 200 G
Call of the Wild (15 MP) - Increase all of your unit's Strength by 15% for the remainder of the battle. - Learning Cost – 200 W, 200 G
Ironskin (15 MP) - Select one unit. Increase the unit's Stamina by 66%, decrease the unit's Agility by 33%. - Learning Cost – 200 W, 200 G
Possess (15 MP) - Select one unit. The chosen unit must attack one of your enemies this turn. Determined by the caster. (Mind) - Learning Cost – 200 W, 200 G
Blood Blessing (20 MP) - All of your units gain HP equal to 100% of the caster's Wisdom. This cannot raise the units above its maximum HP. - Learning Cost – 200 W, 300 G
Poisonstrike (15 MP) - Select one unit. Before the unit can take an action, it loses HP equal to 50% of the caster's Wisdom. (Death) - Learning Cost – 200 W, 200 G
Spiritguard (20 MP) - Select one unit. The chosen unit is immune to the next Poison, Paralyze, Pertify, or Morph attack. - Learning Cost – 300 W, 300 G
Summon Cockatrice (20 MP) - Summon one Cockatrice unit. This Spell can only be cast one time per spellcaster per battle. - Learning Cost – 300 W, 200 G
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Post by Blitz on Oct 29, 2007 13:11:50 GMT -5
Level 4
Tornado (30 MP) - Remove 150% of the caster's Wisdom from all enemy units. (Air) - Learning Cost – 400 W, 200 G, 200 C
Exalt (30 MP) - Select one unit. Increase the chosen unit's Strength by 50% for the remainder of the battle. - Learning Cost – 400 W, 200 G, 200 C
Eaglespeed (40 MP) - Select one unit. Increase the unit's Agility by 100%, decrease the unit's Strength by 50%. - Learning Cost – 600 W, 200 G, 200 C
Rockslide (30 MP) - Select up to four units. Remove 200% of the caster's Wisdom from all of the chosen units. (Earth) - Learning Cost – 400 W, 200 G, 200 C
Dragonheart (40 MP) - Select one unit. Increase the unit's Wisdom by 100%, decrease the unit's Initiative by 50%. - Learning Cost – 600 W, 400 C
Summon Chimera (40 MP) - Summon one Chimera unit. This Spell can only be cast one time per spellcaster per battle. - Learning Cost – 600 W, 200 G, 400 C
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Post by Blitz on Oct 29, 2007 13:13:30 GMT -5
Level 5
Elemental Ward (50 MP) - Select one unit. The chosen unit is immune to the next Air, Fire, Earth, and Water attack.
The Howling (50 MP) - Increase all of your units' Strength by 50% for the remainder of the battle.
Gromdok’s Vengeance (40 MP) - Select one unit. Remove 300% of the caster's Wisdom from the chosen unit. (Earth)
Summon Ophion (60 MP) - Summon one Ophion unit. This Spell can only be cast one time per spellcaster per battle.
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